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Systems Engineering
= Hardware +
Software
SSE Topics: Hardware - Delphi - Gamemaker
Related Resources - Links to other people's pages covering related
content - suggestions
welcome.
Representation - Number systems, information basics, data representation
(characters, numbers) and representational problems
Memory - Primary memory structure, segmented memory addressing
bit manipulation, byte manipulation of ports, CPU operation
Architectures - Von Neumann architectures, non-Von Neumann, data
communication, protocols and media
Peripherals - Keyboard, PC Operation, Secondary Storage (floppy
and Hard Disks)
Graphics and Sound - Raster and vector displays, bitmaps, metafiles,
resolution, colour,
Networks and Systems - Servers, Networks, Peers and Standalones
Operating Systems - DOS, UNIX, WinNT, Operating System structure,
function, commands (internal and external), Batch files, system files
(autoexec.bat and config.sys)
Operating Environments - Windows 3.11 and Win95 orientation, terminology
and functionality.
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