Reborn

After what has seemed like and age, TerraMUD (tMUX) is once more.

For those who are unaware, originally TerraMUD was “hidden” on a school server, back when they were a thing. Sadly the school had an IT review, instigated and carried out by an outsourcing company who – surprise, surprise – recommended that everything was outsourced. This meant that ALL of the local services of the college (state of the art at the time) were dismantled and replaced with less bespoke solutions that almost, but not entirely, did nearly nothing like the services they were designed to replace.

With the change went a HUGE collection of educational innovation, resources and services – that is progress…. I guess. tMUX was one of many victims of the apocalypse our school is still coping with.

terramud screen

Thanks to the kind intervention of Ado (Adrian Malisano) and Mazil (Michael Smith), tMUX is now hosted on a server not affiliated with the school, open once again to players.

After some farting around, fucking stuff up then getting technical support, I have managed to get some DNS entries to make access simpler, so tmux.wonko.info and terramud.wonko.info now point to Ado’s server, port 4042 is the gateway for a glorious text-only telnet interface.

telnet:tmux.wonko.info:4042

Try it, it is so deliciously nerdy old school and just plain cool

There is a noobies guide also – HERE

Let the chase begin …

…so in my text-based world (tmux), players like a group challenge – oddly (or more correctly characteristically) they like to band together to defeat a common enemy.

a textiverse

a textiverse

Now, borrowing heavily from Monty Python and “Ripping Yarns” by Palin and Jones, I had created an arch memesis – “The College Leopard” – a cute idea that there was an aging, mangey, near-toothless college mascot that would roam the corridors menacingly – the first leopard hunt was great fun – stuff of legends.

When the leopard retired – toothless and all shagged out, a new nemesis was born – a mascott from a rival college “The Nudgee Ocelot” arrived on the scene and has visited in-world a few times, causing great excitement and smiting many noobs. I am yet to understand inter-school rivalry, but am the first to hijack it when it is convenient 😛

For those keeping up, an Ocelot is a curiosity in itself – names a “big cat”, it is in fact the smallest of the big-cat family, and usually actually smaller than a domestic moggy – which I find amusing. I have touted the idea of the IGS Iguana, Grammar Aardvark and the TSS Thylacine  – all of whom may make a cameo appearance soon also.

Friday evening (yes, after a long week at school, kids choose to play a school-hosted, school-themed MMORPG – weird but wonderful, hey)  the community called for another hunt, the Ocelot was suggested as a foe so it was on.

Now I like to mix things up a little, but being a responsible DM (Dungeon Master, yeah, I know, doesn’t sound right to me either) I tweaked the ocelot so it was killable, eventually, but not without a fight. I gave it a bunch of magic points, allowed it to cast restorative spells on itself and some offensive spells on whoever chose to attack it, but had to be careful that it would not be too ferocious. I manufactured a weapon (an ocelot claw) that I then gave to the ocelot – I figured 20 of them would be useful and, depending on whether many punters showed up, there would be enough to go around.

monster/object stats

monster/object stats

Role-playing as the ocelot is exahusting, but sort of fun – the balance between damage and sport, defeat and victory is delicate, but as the battle raged in and around St. Joe’s eCampus (did I mention this MMORPG is actually set in a future version of our school?) and as the ocelot took major hits, it discarded claws to it’s attackers.

In this round the Ocelot was defeated, but vowed to return some day (yes, it …talked, sort of, and goaded the eager terrace students on during the battle). Unfortunately, just after it was all done and dusted, my wireless dropped out and I lost my log, else I would have posted it – players were wanting to know who did what damage, who hit, when, what spells did what damage and so on.

We had a pack of kids on, some veterans, some noobs – interesting mix of classes, abilities and approaches.

The hunt involved HUGE amounts of reading, typing, and imagination, but was also a load of fun – wonderful that kids choose to immerse in this sort of world, conjuring up pictures of their surroundings using their imagination – it is refreshing to think that some of the youth of today still have imaginations that do not revolve around visual imagery.

…just thought I would share – this is ONE of the worlds I inhabit daily after all.