Showcase…

So I have begun dividing up the bunker space, and decided we needed display cases for the two current exhibits (sorry, i see the bunker as more of a museum, with other venues handling most of the hands-on activities.

Having already made a “bright spark”, it seemed natural to use as a symbol of the energy sources wing, so built a box, places some letters, and a couple of layers of spark – made one a lightsource, flickering like sparks of white, faced it with glass and …

Energy Showcase

Energy Showcase

…we have an energy showcase. It has some depth, so we can put other things in there also, is backed so it is separate from the display space behind and I think it looks pretty zappy.

I am also using my “rustbot” avatar lately – I like the dis-embodied old but still functional look of that avatar, although my analyst would probably have something to say on that front.

Next to the “water and waste” showcase – a rubbish bin – pink to make it kitsch, a fountain animated texture at the back of the showcase to look like running water – a tap (one I made earlier) and I thought a drip also would look cool:

Water-Waste Showcase

Water-Waste Showcase

…so I fired up Wings3D, started with a cylinder, squashed it flat, pulled one edge facet sharp, bluntened the opposite facets slightly, rounded it off, coloured it blue, reduced it’s opacity to 50% and I now have a drip. I animate the drip using a cyclic animation – it leaves the tap, drops through the floor, jumps back to the tap and repeats – looks pretty neat actually. Glass front and we are done, except for a soft, throbbing blue glow of backlight.

Once I was happy, I began showing them off to slow members of the family who did not run away fast enough – she who must be obeyed asked … “how do you get into the lower gallery behind the showcase?” … bugger me, forgot doors.

I sluiced everything away from the existing up staircase, faced the now exposed edges neatly and presto, problem solved – both upper and lower galleries can now be accessed – let the subdivision begin

Walking around this facility, I wonder if Architects have this much fun – imaging a space then making it?

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